2017
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People with Visual Impairment Training Personal Object Recognizers: Feasibility and Challenges.
Best Paper Honorable Mention
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Regression Analysis of Demographic and Technology Experience Factors Influencing Acceptance of Sign Language Animation.
2016
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Supporting Orientation of People with Visual Impairment: Analysis of Large Scale Usage Data.
Best Paper Finalist
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Selecting Exemplar Recordings of American Sign Language Non-Manual Expressions for Animation Synthesis Based on Manual Sign Timing.
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Centroid-Based Exemplar Selection of ASL Non-Manual Expressions using Multidimensional Dynamic Time Warping and MPEG4 Features.
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Eyetracking Metrics Related to Subjective Assessments of ASL Animations
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Data-Driven Synthesis and Evaluation of Syntactic Facial Expressions in American Sign Language Animation.
2015
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Best Practices for Conducting Evaluations of Sign Language Animation.
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Demographic and Experiential Factors Influencing Acceptance of Sign Language Animation by Deaf Users.
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CapCap: An Output-Agreement Game for Video Captioning.
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Evaluating a Dynamic Time Warping Based Scoring Algorithm for Facial Expressions in ASL Animations.
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Comparison of Finite-Repertoire and Data-Driven Facial Expressions for Sign Language Avatars.
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Augmenting EMBR Virtual Human Animation System with MPEG-4 Controls for Producing ASL Facial Expressions.
2014
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Implementation and Evaluation of Animation Controls Sufficient for Conveying ASL Facial Expressions.
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Introducing Game Elements in Crowdsourced Video Captioning by Non-Experts.
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Release of Experimental Stimuli and Questions for Evaluating Facial Expressions in Animations of American Sign Language.
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Performance Metrics and Their Extraction Methods for Audio Rendered Mathematics.
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Measuring the Perception of Facial Expressions in American Sign Language Animations with Eye Tracking.
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EAR-Math: Evaluation of Audio Rendered Mathematics. Universal Access in Human-Computer Interaction.
2013
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Effect of Displaying Human Videos During an Evaluation Study of American Sign Language Animation.
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Comparing Native Signers Perception of American Sign Language Animations and Videos via Eye Tracking.
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Evaluating Facial Expressions in American Sign Language Animations for Accessible Online Information.
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Design and Developing Methodology for 8-dot Braille Code Systems.
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Models of linguistic facial expressions for American Sign Language animation
2012
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Effect of Presenting Video as a Baseline During an American Sign Language Animation User Study.
2011
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A Model of Accessibility Services Provision for Students with Disabilities in Higher Education.
2010
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An Open Source/Freeware Assistive Technology Software Inventory.
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Deriving Accessible Science Books for the Blind Students of Physics.