Peter F Moon
University of Maryland, College of Education
Publications
- Moon, P.F., Himmelsbach, J., Weintrop, D., & Walkoe, J. (2023). Developing preservice teachers' intuitions about computational thinking in a mathematics and science methods course. Journal of Pedagogical Research, 7(2), 5-20.
- Shokeen, E., Weintrop, D., Pellicone, A, Moon, P.F., Ketelhut, D., Cukier, M., Plane, J. (2023). Defining perplexity and reflective thinking in a game-based learning environment. Information and Learning Sciences, 124(3/4), 110-127.
- Weintrop, D., Walkoe, J., Walton, M., Fofang, J.B., Moon, P.F., Elby, A., & Bennett, B. (2022). Sphero.Math: A computational thinking-enhanced fourth grade mathematics curriculum. Association for Computing Machinery (ACM) Education, Special Issue on K-5 Computing.
Conference Proceedings Papers
- Israel-Fishelson, R., Moon, P.F., Tabak, R., & Weintrop, D. (2023, June). Preparing K-12 students to meet their data: Analyzing the tools and environments used in introductory data science contexts. In Proceedings of the 2023 Symposium on Learning, Design, and Technology, 29-42.
- Moon, P.F., Israel-Fishelson, R., Tabak, R., Weintrop, D. (2023, June). The tools being used to introduce youth to data science. In Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, (pp. 150-159).
- Shokeen, E., Pellicone, A., Weintrop, D., Moon, P. F., Cukier, M., Ketelhut, D. J., & Plane, J. D. (June, 2022). "The game was designed to learn to think" – Player perceptions of learning in an educational game. In the Proceedings of the 2022 International Conference of the Learning Sciences (ICLS) (pp. 1081-1085).
- Fofang, J. B., Weintrop, D., Moon, P.F., & Elby, A. (2021). Thinking through Representation: Interpreting Representational Fluency Across Contexts in Computational Thinking Enhanced Activities. In de Vries, E., Hod, Y., & Ahn, J. (Eds.), Proceedings of the 15th International Conference of the Learning Sciences - ICLS 2021. (pp. 979-980). Bochum, Germany: International Society of the Learning Sciences.
- Fofang, J. B., Weintrop, D., Moon, P.F., & Williams-Pierce, C. (2021). Computational Bodies: Grounding Computational Thinking Practices in Embodied Gesture. In de Vries, E., Hod, Y., & Ahn, J. (Eds.), Proceedings of the 15th International Conference of the Learning Sciences - ICLS 2021. (pp. 171-178). Bochum, Germany: International Society of the Learning Sciences.
Presentations, Invited Talks, & Workshops
- Workshop, "Computational Thinking in Math & Science Methods Courses" for Maryland STEM Methods Instructors. Peter Moon, David Weintrop, & Janet Walkoe. (6/27/23).
- Presentation, Maryland Center for Computing Education (MCCE) Higher Ed. & Common Ground Conference Nov. 2022: "Updates on Embedding CT in a Math & Science Methods Course" - Peter Moon, David Weintrop, Janet Walkoe, Joshua Himmelsbach, & Andrew Elby (11/17/22)
- Presentation, Maryland Center for Computing Education (MCCE) Higher Ed. Summit 2022: "Embedding CT in a Math & Science Methods Course" - Peter Moon, David Weintrop, Janet Walkoe, Joshua Himmelsbach, & Andrew Elby (3/11/22)
- Walkoe, J., Walton, M., Moon, P., & Carlan, V. (2022). The affordances of video annotation tools in video clubs. Workshop presentation, Association of Mathematics Teacher Educators (AMTE) Conference 2022.
- Shokeen, E. & Moon, P.F.Unpacking players' experiences within serious video games. Presentation at the 2021 Learning Sciences Graduate Student Conference (LSGSC).
- Moon, P.F., Fofang, J.B., Elby, A, & Weintrop, D. Interpreting representational fluency in computational thinking enhanced math activities. Presentation at Human-Computer Interaction Lab (HCIL) Symposium 2021.
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