How The Technology Works

Most 3D digitizing systems are either a non-contact device or one that uses a touch probe. Touch probe systems are the least expensive, but they are manually operated. The operator must touch the object for every necessary 3D point, in the data base, to be produced.
This makes it challenging, if not impossible, to produce computer models at a high resolution. For instance, if the tolerance is +/- 0.020-inch of the part to be reverse engineered and manufactured, the operator must digitize points no greater than 0.020-inch apart.
For high resolution scanning of mechanical parts, non-contact digitizing systems are the most practical choice. The non-contact type of digitizers collect from 20 to more than 25,000 points per second and provide resolution of better than 0.001-inch to 0.020-inch, depending on the particular technology. Laser digitizers have become the most popular non-contact systems for most applications. The laser digitizers use triangulation to determine position in space. For example, if light arrives on a surface from one direction, and if the light is seen from another direction, the location of the point can be inferred. Multiple degrees of freedom can be accomplished by relative motion between the specimen, the sensor, and the laser source. Thus capturing the size and shape of odd-shaped objects.
The speed of digitization results from the laser moving quickly across the surface as the sensors detect the location of the light. The resolution results from the distance between the points, which can be restricted by the size of the illuminated area on the surface. Accuracy of the process results from a number of factors, including resolution, the system's optics, and the precision of the mechanical parts that comprise the system. The object itself can also impact the accuracy of the data. If the surface quality of the part reflects or absorbs the specific wavelength of the laser, the data will not be as accurate as if it where of a more neutral shade or dull.
Fine edges, sharp corners, and grooves can cause laser scatter, reducing data accuracy, and resulting in a jagged edge in the data. Most systems produce triangles from the points. Deep openings and concavities can also be areas prone to error. If the opening to the surface is smaller than the angle created by the triangulation process, the laser and sensors cannot project and see the light. The result is missing data in the polygonal mesh surface that appear as holes in the model.