Roles: Game Design, Programming, Graphics Programming
Baby Steps is a VR game where players care for a baby by fulfilling its needs such as being held, fed, and entertained over a 4.5-minute session. The game was created as part of a final project for IMDM290 by a six-person team. It focuses on multitasking gameplay inspired by titles like Overcooked and Tattletail. The game features a cartoon-style shader, various animations, and a fully modeled in-game environment.
One of the most rewarding parts was demystifying the render pipeline. By hooking into it and injecting custom render information, I gained a deeper understanding of how rendering works. For me this porject was another step in chipping away at the 'untouchable' parts of game development, stepping away from tutorial land.