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<<audio "title" stop>><<audio "night" loop play>><<if $secondchance is true>><<audio "magic" play>><span class="bigtext">YOU HAVE MAGICALLY BEEN BROUGHT BACK IN TIME!</span>
<<else>>
<</if>>
It's April 15th. The time is 9:37 pm. Everyone at your accounting firm has left except for you because you decided to take on a few extra clients this year to help support your newborn triplets. You've worked four hours of overtime each day this week and can barely run on any more caffeine.
You just want to go home and be done for the day. Do you find that last bit of energy to [[log onto your computer|log on]] and check your email or just call off the day and [[head home]] to say good night to your kids before they fall asleep?
<<set $lottery to false>>
<<set $incorrect to false>>
<<set $kids to false>>
<<set $power to true>>
<<set $batteries to false>><<if $reply is "I'm in!">>You log off and <<linkappend "leave your cubicle.">>
You really should just [[drive straight home|home]].
<<audio "sendemail" play>><<set $lottery to true>>
But you should also go to the store and [[pick up some batteries|batteries]] your spouse asked you to get on the way back.<</linkappend>>
<<elseif $reply is "">> You must enter a [[response|reply]].
<<else>><<if $email is true>><<audio "sendemail" play>><</if>>You log off and <<linkappend "leave your cubicle.">>
You really should just [[drive straight home|home]].
But you should also go to the store and [[pick up some batteries|batteries]] your spouse asked you to get on the way back.
<</linkappend>>
<</if>>The email says:
Hey everyone! Congrats to everyone on another successful (and stressful) tax season! I would personally like to thank $firstname for taking on additional clients this year. As a reward, I am buying us all group entries into the Mega Millions, which has recently surpassed 1 billion dollars! Just reply "I'm in!" by the end of the day and you will be included in the pool. Fingers crossed!
Cathy
[[Reply|reply]]
[[Flag|delete]]
[[Delete|delete]]
<<set $email to true>>It's probably spam<<if $incorrect is true>> anyway. At least I'll still get to see the kids before they go to sleep.
<<else>>.
<</if>>
You get up and <<linkappend "go to your car.">>
You really should just [[drive straight home|home]].
But you should also go to the store and [[pick up some batteries|batteries]] your spouse asked you to get on the way back.<</linkappend>>
<<set $kids to true>><span class="bigtext">Log In</span>
Username: <<textbox "$firstname" "">>
(Hint: your first name)
Password: <<textbox "$password" "">> [[Enter|attempt]]
(Hint: number of kids you have in text format, no caps)<<if $firstname is "" || $password is "">>You must enter a username and a password. [[Try again|log on]].
<<elseif $password is "three">><<linkappend "Check email.">>
Most of them are spam. But there's one from your boss. The subject line reads: "Volunteer Opportunity!"
[[I don't have time for this!|delete]]
[[Let's see what this is all about.|open]]<<audio "email" play>><</linkappend>>
<<else>> <<set $incorrect to true>>
Incorrect password. Try again tomorrow.
[[Shutting off computer|head home]] until tomorrow...
<</if>>Re: Volunteer Opportunity!
Hi Cathy,
<<textbox "$reply" "">>
Thanks,
$firstname
[[Send|delete]]<<audio "night" stop>>You enter the house and say hi to your spouse in the kitchen before going <<linkappend "upstairs.">>
<<audio "stairs" play>><<if $kids is true>>The triplets are still awake. You read them a bedtime story. They fall asleep within five minutes.
<<else>>The triplets are sadly asleep.
<</if>>
You enter your [[bedroom]] for the night, exhausted.<</linkappend>><<audio "stairs" stop>><<audio "bed" play>><<if $power is true>>You plop facedown on your bed. Do you [[just fall asleep|sleep]], [[watch some television|tv]], [[read a book|book]], [[invite your spouse|spouse]] to join you, or [[test out your first Twine game|game]] on your computer?
<<else>>You plop facedown on your bed again. Do you [[just fall asleep|sleep]], [[watch some television|tv]], [[read a book|book]], or [[invite your spouse|spouse]] to join you?
<</if>><<audio "phone" stop>>Cathy tells you that your company has won the Mega Millions! She is shutting down business so everyone can <<linkappend "retire as millionaires!">>
Now you can retire where you've always wanted to: <<textbox "$place" "">> [[Enter|closing]]<</linkappend>><<audio "phone" stop>><<if $lottery is true>>You arrive an spot a sign posted on the entrance door.
It says:
We've closed the office forever! If you're reading this, you probably didn't listen to my voicemail, but we won the Mega Millions! Now that we're all millionaires we can retire! Good luck in your future endeavors!
-Cathy
<<linkappend "...">>
Now you can retire where you've always wanted to: <<textbox "$place" "">> [[Enter|closing]]<</linkappend>>
<<else>>It says:
Sorry, we've closed the office forever. We ended up winning the Mega Millions and split it among everyone that responded appropriately to my email yesterday. You were the only one who did not accept my invitation correctly. Sorry for bailing on you, but the rest of us are millionaires right now so we are retiring. I know you'll get a better job somewhere else.
-Cathy
[[...|turn around]]
<</if>><<audio "sleep" stop>><<audio "roosters" loop play>>You wake up after a good night's sleep and <<linkappend "head to work.">>
<<audio "roosters" stop>><<if $lottery is true>><<audio "phone" loop play>>Before you gather your belongings to exit the house, Cathy, your boss calls you. Do you [[answer]] or let it go to [[voicemail|sign]] and talk to her in person at work?
<<else>>You arrive and notice no other cars are in the parking lot. You check your watch: Thursday, 8:57 am. Usually most people are here by now.
You spot a [[sign]] posted on the entrance door.
<</if>>
<</linkappend>><<if $power is true>>You [[fall asleep|sleep]] halfway through an episode.
You knew this would happen, but you didn't want to just go to sleep right then and there.
<<else>>Really? The power's out. You're clearly too tired to do anything. You go to [[sleep]].
<</if>><<if $power is false>><<audio "flashlight" play>>You grab your flashlight and flip the switch.
It's out of batteries.
<<if $batteries is true>>You put in the batteries you just bought and start reading.
You [[fall asleep|sleep]] on page three.
You knew this would happen, but you didn't want to just go to sleep right away.
<<else>>Now you wish you had listened to your spouse and bought the batteries. What luck you've had today. It can't get any worse, can it? You decide to call it a day and go to [[sleep]].
<</if>>
<<else>>You [[fall asleep|sleep]] on page three.
You knew this would happen, but you didn't want to just go to sleep right away.
<</if>>
<<audio "censor" loop play>>You know what happens next...No triplets this time, though.
...
Unspecified time passes. You and your spouse go to [[sleep]].<<if $lottery is false>><<audio "power" play>>The power goes out in your house. Looks like you can't play the game.
<<set $power to false>>
Do [[something else|bedroom]].
<<else>>You turn on the computer and open up "[[Crossover|crossover]]."
<</if>>You turn around and trip over a pebble and fall into what seemed like a [[bottomless hole|begin]].
<<set $secondchance to true>>
<center><img src="images\hole.png" alt="Bottomless Hole" /></center><<if $place is "">> You must enter a [[place|retire]].
<<else>> You've made it! Thanks for playing! Enjoy the rest of you're life in $place!
[[Self-destruct|end]] the game!
Or if you feel like you want to experience even more, [[play again|title]]!
<<set $secondchance to false>>
<</if>>Now you can retire where you've always wanted to: <<textbox "$place" "">> [[Enter|closing]]<<audio "censor" stop>><<audio "sleep" loop play>>zzzzzzzzzzzz[[...|wake up]]<<audio "boom" play>><<audio "night" stop>><<set $batteries to true>>You get the batteries and finally [[drive home|home]].<<audio "crossover" loop play>><span class="bigtext">WELCOME TO CROSSOVER!</span>
Enter your player name to get started: <<textbox "$playername" "">> [[START|background]]Greetings, $playername. Crossover is the first game developed by $firstname. The last name of the developer is withheld for the purposes of keeping their identity a secret.
In the game, you will assume different roles depending on the subgame you are playing. The subgames are based on real-life video games. You control your character by clicking on a link to make a decision. You gain points each time you make a decision. But you gain more depending on the decision you make. You must have a certain score at the end to be able to exit the final room and win. You have five lives (chances). Good luck!
''NOTE'': It helps to keep track of the paths you take so that you don't repeat any!
[[Begin|mario]]
<<set $lives to 5>>
<<set $score to 0>><<if $lives lte 5>><<audio "crossover" loop play>><</if>><<audio "begingame" play>><<audio "win" stop>><<audio "lose" stop>>''Player'': $playername
''Lives'': $lives
''Score'': $score
''[[Exit game|game over]]''
You are in a magical land far, far away. You start walking forward to explore. A scary looking goomba approaches you. Do you try to [[jump on top|top]] and squash it or just [[jump over it|over]]?<<audio "crossover" stop>><<if $unlock == 3694>><<audio "win" play>>Congrats! You made the right decisions and won the game!
Click [[here|game over]] to exit.
<<else>><<audio "lose" play>>Sorry that's incorrect.
<<set $lives to $lives - 1>>
<<set $score to 0>>
<<if $lives == 0>> You have run out of lives. You can [[exit|game over]] or [[start over|mario]].
<<set $lives to 5>>
<<else>> You still have $lives more chance<<if $lives gt 1>>s<</if>>.
[[Try again|mario]]
[[End the game|game over]]
<</if>>
<</if>><<audio "crossover" stop>><<audio "win" stop>><<audio "lose" stop>>You turn off your computer and finally go to <<linkappend "bed.">>
<<audio "sleep" play>>zzzzzzzzzzzz[[...|wake up]]<</linkappend>>
''Player'': $playername
''Lives'': $lives
''Score'': $score
''[[Exit game|game over]]''
You end up in the final room. There is a keypad on the wall of the exit door. The correct combination will be the your current score if you made the right decisions.
Enter score: <<textbox "$unlock" "">> [[Enter|get out]]<<set $score to $score + 614>>''Player'': $playername
''Lives'': $lives
''Score'': $score
''[[Exit game|game over]]''
<<if $piranha is true>>Luckily, the piranha plant doesn't like how you taste. It spits you out into a two-dimensional maze. There are yellow dots around you. You can move [[left]] or [[right]].
<<else>> The pipe spits you out into a two-dimensional maze. There are yellow dots around you. You can move [[left]] or [[right]].
<</if>><<set $score to $score + 978>>''Player'': $playername
''Lives'': $lives
''Score'': $score
''[[Exit game|game over]]''
You eat the dots in front of you. Oh no! You see an orange ghost coming! There's a big dot between you and the ghost. Do you [[try to get it|get it]] so you can eat the ghost, or [[turn back around|turn]]?<<set $score to $score + 867>>''Player'': $playername
''Lives'': $lives
''Score'': $score
''[[Exit game|game over]]''
There was a red ghost right around the corner that you didn't see. It [[eats you|keypad]].<<set $score to $score + 698>>''Player'': $playername
''Lives'': $lives
''Score'': $score
''[[Exit game|game over]]''
You get to the big dot just in time. The orange ghost turns blue and starts going in the other direction but you were already so close to it that you eat it.
A red ghost now begins to approach you from behind. There is only one safe way to go and that is [[straight|keypad]] into a passageway.<<set $score to $score + 382>>''Player'': $playername
''Lives'': $lives
''Score'': $score
''[[Exit game|game over]]''
You turn around but you didn't see the red ghost chasing you from behind. You [[get eaten|keypad]].<<set $score to $score + 884>>''Player'': $playername
''Lives'': $lives
''Score'': $score
''[[Exit game|game over]]''
Do you immediately [[go down into the pipe|pacman]] and venture into the unknown or [[chase after the mushroom|piranha plant]]?<<audio "piranha" volume 1 play>><<set $score to $score +508>>''Player'': $playername
''Lives'': $lives
''Score'': $score
''[[Exit game|game over]]''
When you walk over the second pipe, a piranha plant comes out of it and [[eats you|pacman]]!
<<set $piranha to true>><<audio "goomba" volume 1 play>><<set $score to $score + 204>>''Player'': $playername
''Lives'': $lives
''Score'': $score
''[[Exit game|game over]]''
You successfully squash the goomba. Now you walk underneath an item box and jump up into it. A mushroom pops out but it trickles away over a set of two pipes. You [[chase]] after it.<<set $score to $score + 3>>''Player'': $playername
''Lives'': $lives
''Score'': $score
''[[Exit game|game over]]''
You walk underneath an item box and jump up into it. A mushroom pops out but it trickles away over a set of two pipes. It would give you an extra life! You [[chase]] after it.<<set $score to $score + 316>>''Player'': $playername
''Lives'': $lives
''Score'': $score
''[[Exit game|game over]]''
You really want that mushroom. You [[jump up|pipe]] on top of the first pipe.<<cacheaudio "boom" "audio/bomb.mp3">>
<<cacheaudio "email" "audio/email.wav">>
<<cacheaudio "sendemail" "audio/sendemail.mp3">>
<<cacheaudio "begingame" "audio/coin.mp3">>
<<cacheaudio "piranha" "audio/bitespit.mp3">>
<<cacheaudio "flashlight" "audio/switch.mp3">>
<<cacheaudio "stairs" "audio/stairs.mp3">>
<<cacheaudio "phone" "audio/phone.wav">>
<<cacheaudio "crossover" "audio/crossover.wav">>
<<cacheaudio "win" "audio/wingame.wav">>
<<cacheaudio "lose" "audio/losegame.wav">>
<<cacheaudio "sleep" "audio/sleeping.mp3">>
<<cacheaudio "night" "audio/night.wav">>
<<cacheaudio "roosters" "audio/roosters.wav">>
<<cacheaudio "bed" "audio/bed.wav">>
<<cacheaudio "power" "audio/power.wav">>
<<cacheaudio "goomba" "audio/goomba.wav">>
<<cacheaudio "title" "audio/titlepage.wav">>
<<cacheaudio "magic" "audio/magic.wav">>
<<cacheaudio "censor" "audio/censor.wav">>[[Return|title]]
The following images and audio clips included in this game are not mine. I give credit to their respective owners.
''NOTE'': The "Intertwined" logo on the first page was created by me.
''Image''
*''bottomless hole'': taken from "scribol.com"
''Audio''
Files taken from freesound.org with Creative Commons Licences:
*''self-destruct'': created by user "jobro"
*''email notification'': created by user "GabrielAraujo"
*''email reply'': created by user "zaem"
*''begin Crossover'': created by user "harrietniamh"
*''piranha eat and spit out'':
**eat created by user "bbrocer"
**spit created by "JarredGibb"
*''flashlight switch'': created by user "snakebarney"
*''upstairs'': created by user "chebere1001"
*''phone ring'': created by user "chriswr"
*''crossover'': created by user "djgriffin"
*''win crossover'': created by user "LittleRobotSoundFactory"
*''lose life'': created by user "TaranP"
*''sleeping'': created by user "skymary"
*''nighttime noise'': created by user "Kane53126"
*''roosters'': created by user "Anthousai"
*''lay down on bed'': created by user "sgrowe"
*''power out'': created by user "yasser"
*''jump on goomba'': created by user "Adam_N"
*''title passage'': created by user "tyops"
*''magic time travel'': created by user "RICHERlandTV"
*''censored'': created by user "xtrgamr"<<audio title loop play>><span class="bigbtext"><center>__INTERTWINED__</center></span>
<center><img src="images\intertwined.png" alt="Intertwined" /></center>
An interactive text-based game created by [[Jayson DeNovellis|jayson]]
[[Play|begin]]
[[Credits|credits]][[Return|title]]
Welcome to my game!
I am an aerospace engineering major at the University of Maryland, College Park. This is my first Twine story, created for my Design Cultures and Creativity Honors Program class, Digital Storytelling.
Hope you enjoy!
JaysonWARNING: The images and sound for the game you are about to experience may not appear in Microsoft Edge, so if you are using it you may have to switch browsers. If not, you are welcome to enter the realm of[[...|title]]